Warning skse memory fix is not active on your game что делать
«SKSE memory fix is not active» Help
i run my modded skyrim through vortex but Whenever i try to start a game it says
«Warning: SKSE Memory Fix is not active on your game! Make sure «Data/SKSE/SKSE.ini» has defaultheapinitialallocMB=768 or higher under [Memory]. If using mod orgnizer try adding- Forcesteamloader to skse startup options. You can disable this warning from «data/SKSE/plugins/crashfixplugin.ini» by setting «warnSKSEmemorypatch» to 0″
Does anyone know a way how i might fix this?
Awake at stupid o’clock
Do you have SKSE.ini in your » data/SKSE/plugins/» with your other skse plugins and ini files?
No, I just have it in my SKSE folder.
I can move it though
Awake at stupid o’clock
No, I just have it in my SKSE folder.
I can move it though
Yes, try moving it to the plugin folder
my plugins folder doesn’t have the ini. and my skse simply says that vortex manages this folder. now what?
I’m in this exact situation. The file does not exist anywhere, apparently. Creating it in any of the mentioned locations has no effect. Help please?
Awake at stupid o’clock
my plugins folder doesn’t have the ini. and my skse simply says that vortex manages this folder. now what?
You don’t have SKSE installed correctly, follow the installation instructions included in the SKSE 7z file
I’ve installed Skyrim. Skyrim is stable. I’ve installed Requiem. Requiem is stable. I ran the SKSE executable and since you mentioned following the 7z instructions, I’ve additionally created a blank skse.ini where directed and copied the pex files. Still the message persists.
Per other instructions, I’ve now added the following text to the ini file, still the error message persists:
[General]
EnableDiagnostics=1
ClearInvalidRegistrations=1
[Display]
iTintTextureResolution=2048
[Memory]
defaultHeapInitialAllocMB=1024
scrapHeapSizeMB=256
Please disregard the above post. I’ve solved this issue. First of all, the SKSE data I posted was incorrect, the variable names were not written case-sensitive as they should have been. Additionally, what made this work was adding -forcesteamloader to Vortex SKSE Command Line. That’s all it took.
SKSE memory patch not working
I’m not sure if this is the cause of my random in-game freezes, but seeing as the memory patch is not working I’d at least like to make it work to see if this will fix it. Basically, I have SKSE installed, but checking memory log it seems to suggest that the memory patch is not working. My SKSE.ini has this
Your settings in SKSE.ini look correct. There are additional settings you may want, but nothing else necessary for the SKSE memory patch to work.
I assume you have SKSE installed directly into the Skyrim folder and you are launching the game through SKSE or it wouldn’t be working at all.
Your SKSE.ini is in your
\Skyrim\Data\SKSE folder, correct? You may have to create the SKSE folder because it is not created by default. If it is in
\Skyrim\Data it will not work. You can install the SKSE.ini (but not SKSE itself) through Mod Organizer if you use that but I personally prefer to manually create it. Some people seem to have issues with getting it to work when it is in Mod Organizer even though it should theoretically work perfectly fine.
I’ve written up a bit more info on SKSE settings here. I don’t think any of it is directly relevant to your issue but you may find it helpful.
P. S. Are you the same MarshalN who is a tea blogger?
Your settings in SKSE.ini look correct. There are additional settings you may want, but nothing else necessary for the SKSE memory patch to work.
I assume you have SKSE installed directly into the Skyrim folder and you are launching the game through SKSE or it wouldn’t be working at all.
Your SKSE.ini is in your
\Skyrim\Data\SKSE folder, correct? You may have to create the SKSE folder because it is not created by default. If it is in
\Skyrim\Data it will not work. You can install the SKSE.ini (but not SKSE itself) through Mod Organizer if you use that but I personally prefer to manually create it. Some people seem to have issues with getting it to work when it is in Mod Organizer even though it should theoretically work perfectly fine.
I’ve written up a bit more info on SKSE settings here. I don’t think any of it is directly relevant to your issue but you may find it helpful.
P. S. Are you the same MarshalN who is a tea blogger?
And yes, I’m the tea blogger.
Hrm, I hope you can recover your save games. checking my notes that seems to be most often caused by the save game missing a plugin (in which case you’d get a warning, and it even if you get the warning it’s usually fine) or by plugins that are corrupted or have really serious conflicts. Sometimes even very popular mods can have these issues so even though your load order is short this is still a possibility.
You can check for plugins that have corruption/errors by using TES5edit. Launch it through MO and make sure your full load order is selected (it should be by default), then select all the plugins (except the base game ones) with shift, right click, and «check for errors.» It will take some time to find all the errors and even more time for you to sort through the log and figure out which plugins have issues, but it might help you narrow down where the issue is. This will also pop up any deleted records or navmesh errors that can cause serious issues. TES5edit can automatically clean and fix deleted records, but other errors require manual fixing. Deleted Navmeshes must be fixed in the Creation Kit and are a massive pain to fix. I try to avoid mods that have deleted navmeshes, although they shouldn’t cause the issue you have right now they can cause crashing when other mods try to reference the navmesh.
It can also be caused by the save itself being corrupted which can happen slowly over time with certain mods. or even with bugs in the base game. but I don’t have much experience with fixing that. I know one trick is to start a new game, kill your character, then load the old save. Or something along those lines. If you can’t start a new game at all it’s definitely an issue with your mods.
I’ve learned a ton from your blog and I’d like to return the favor if I can. If you have any other issues with modding feel free to PM me. I’ve got a lot of experience modding Skyrim at this point (although not nearly as much as you have with drinking tea).
Hrm, I hope you can recover your save games. checking my notes that seems to be most often caused by the save game missing a plugin (in which case you’d get a warning, and it even if you get the warning it’s usually fine) or by plugins that are corrupted or have really serious conflicts. Sometimes even very popular mods can have these issues so even though your load order is short this is still a possibility.
You can check for plugins that have corruption/errors by using TES5edit. Launch it through MO and make sure your full load order is selected (it should be by default), then select all the plugins (except the base game ones) with shift, right click, and «check for errors.» It will take some time to find all the errors and even more time for you to sort through the log and figure out which plugins have issues, but it might help you narrow down where the issue is. This will also pop up any deleted records or navmesh errors that can cause serious issues. TES5edit can automatically clean and fix deleted records, but other errors require manual fixing. Deleted Navmeshes must be fixed in the Creation Kit and are a massive pain to fix. I try to avoid mods that have deleted navmeshes, although they shouldn’t cause the issue you have right now they can cause crashing when other mods try to reference the navmesh.
It can also be caused by the save itself being corrupted which can happen slowly over time with certain mods. or even with bugs in the base game. but I don’t have much experience with fixing that. I know one trick is to start a new game, kill your character, then load the old save. Or something along those lines. If you can’t start a new game at all it’s definitely an issue with your mods.
I’ve learned a ton from your blog and I’d like to return the favor if I can. If you have any other issues with modding feel free to PM me. I’ve got a lot of experience modding Skyrim at this point (although not nearly as much as you have with drinking tea).