ΠΊΠΎΠ΄Ρ Π΄Π»Ρ Π°ΡΡΠ°ΡΠΈΠ½ ΠΊΡΠΈΠ΄ ΠΈΡΡΠΎΠΊΠΈ
Assassin’s Creed: Origins: Π’ΡΠ΅ΠΉΠ½Π΅Ρ/Trainer (+14) [1.0]
ΠΠ²ΡΠΎΡ | ΠΠ·Π΄Π°Π½ΠΈΠ΅ | ΠΠ΅ΡΡΠΈΡ | Π―Π·ΡΠΊ | Π€ΡΠ½ΠΊΡΠΈΠΉ | ΠΠ°ΡΠ° Π‘ΠΎΠ·Π΄Π°Π½ΠΈΡ |
FLiNG | Steam | 1.0 | Eng/Chn | 6 | 28.10.2017 |
Hotkey | Eng | Rus |
Numpad 1 | Inf. Health | ΠΠ΅ΡΡΠΌΠ΅ΡΡΠΈΠ΅ |
Numpad 2 | Inf. Adrenaline | ΠΠ΅ΡΠΊ. ΠΠ΄ΡΠ΅Π½Π°Π»ΠΈΠ½ |
Numpad 3 | Inf. Adrenaline Dur. | ΠΠ΅ΡΠΊ. ΠΡΠΎΠ΄. ΠΠ΄ΡΠ΅Π½Π°Π»ΠΈΠ½Π° |
Numpad 4 | Inf. Oxygen | ΠΠ΅ΡΠΊ. ΠΠΈΡΠ»ΠΎΡΠΎΠ΄ |
Numpad 5 | Inf. Money | ΠΠ΅ΡΠΊ. ΠΠ΅Π½ΡΠ³ΠΈ |
Numpad 6 | Inf. Exp. | ΠΠ΅ΡΠΊ. ΠΠΏΡΡ |
Numpad 7 | Inf. SP | ΠΠ΅ΡΠΊ. ΠΡΠΊΠΈ Π£Π»ΡΡΡΠ΅Π½ΠΈΠΉ |
Numpad 8 | Super Speed | Π‘ΡΠΏΠ΅Ρ Π‘ΠΊΠΎΡΠΎΡΡΡ |
Numpad 9 | Stealth | ΠΠ΅Π²ΠΈΠ΄ΠΈΠΌΠΎΡΡΡ |
Numpad 0 | Super Damage | Π‘ΡΠΏΠ΅Ρ Π£ΡΠΎΠ½ |
Ctrl+Num 1 | Inf. Resourses | ΠΠ΅ΡΠΊ. Π Π΅ΡΡΡΡΡ |
Ctrl+Num 2 | Inf. Arrows | ΠΠ΅ΡΠΊ. Π‘ΡΡΠ΅Π»Ρ |
Ctrl+Num 3 | Inf. Tools & Weapons | ΠΠ΅ΡΠΊ. ΠΠ½ΡΡΡΡΠΌΠ΅Π½ΡΡ ΠΈ ΠΡΡΠΆΠΈΠ΅ |
Alt+1/2/3/4 | 2x/4x/8x/16x Exp. | ΠΠ½ΠΎΠΆΠΈΡΠ΅Π»ΠΈ ΠΠΏΡΡΠ° |
Home | Disable All | ΠΡΠΌΠ΅Π½ΠΈΡΡ ΠΡΡ |
ΠΠ½ΡΡΡΡΠΊΡΠΈΡ ΠΏΠΎ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΡ:
ΠΠΎΡ ΡΡΠΎ Ρ ΠΏΠΎΠ½ΠΈΠΌΠ°Ρ ΡΡΠ΅ΠΉΠ½Π΅Ρ π
Icoldiv Π€Π»ΠΈΠ½Π³ Π²ΡΠ΅Π³Π΄Π° Π½Π° Π²ΡΡΠΎΡΠ΅. Π‘ΠΏΠ°ΡΠΈΠ±ΠΎ Π·Π°Π»ΠΈΠ²ΡΠ΅ΠΌΡ.
Π€Π»ΠΈΠ½Π³ ΠΊΠ°ΠΊ ΠΎΠ±ΡΡΠ½ΠΎ Π½Π° Π²ΡΡΠΎΡΠ΅. ΠΠΎΡΠΎΠ»Ρ ΡΡΠ΅Π΄ΠΈ ΡΠ°Π·ΡΠ°Π±ΠΎΡΡΠΈΠΊΠΎΠ² ΡΡΠ΅ΠΉΠ½Π΅ΡΠΎΠ².
monk70 ΠΠ°. Π°Π½ΡΠΈΡΠ°Π½ Π² ΡΡΠΎΡ ΡΠ°Π· ΠΏΡΠΎΡΠ»ΠΎΡΠΏΠΎΡΠΈΠ».
Π£ ΡΠ»ΠΈΠ½ΡΠ° Π²ΡΠ΅Π³Π΄Π° Π½ΠΎΡΠΌ ΡΡΠ΅ΠΉΠ½Π΅ΡΡ
Π³Π΄Π΅ Π²Π·Π»ΠΎΠΌΠ°Π½Π½Π°Ρ Π²Π΅ΡΡΠΈΡ Π΄ΡΡΠ·ΡΡ. ΠΡΠ΄Π΅ΠΌ ΠΆΠ΄Π°ΡΡ.
olegan34 Π½Π΅ΡΡ
ShEpic Π½Ρ Π΄Π° ΡΠΎΡΠ½ΡΠΊ Π² ΠΏΠ΅ΡΠ²ΠΎΠΌ Π³ΠΎΡΠΎΠ΄Π΅ ΠΆΠ΅ Π½Π° Π³ΠΎΡΠ΅ Π΄ΠΎΠΏ Π·Π°Π΄Π°Π½ΠΈΠ΅ Π½Π° Π³ΠΎΡΠ΅ ΡΠΊΡΠ°ΡΡΡ Π·ΠΎΠ»ΠΎΡΠΎ ΠΎΠ½ΠΈ ΡΠ°ΠΌ 3 ΡΠ΅Π»Π° Ρ Π²ΡΠ΅Π· Π±ΡΠΎΠ½ΠΈ Π½Π΅ΠΌΠ΅ΡΠ΅Π½Π΅ Ρ Π±ΡΠ» Π½Π° 7 ΡΡΠΎΠ²Π½Π΅ Π΅Π³ΠΎ Π±ΡΡ Ρ Π½Π΅Π³ΠΎ 7-9 Ρ Ρ ΡΠ»ΠΈΡΠ°Π΅Ρ Π° Π±ΡΠΎΠ½ΠΈ Π΅ΡΡ Π΄ΠΎΡ ΡΠ΅Π½Π°, ΡΠΊΡΠ°Π» Π·ΠΎΠ»ΠΎΡΠΎ ΠΏΠΎΠΊΠ° ΡΠΎΡ ΡΡΡΠ» ΠΈ Π½Π΅ Π²ΠΈΠ΄Π΅Π» ΠΌΠ΅Π½Ρ, ΠΏΠΎΡΠΎΠΌ ΠΏΠ»ΡΠ½ΡΠ» Π²ΠΊΠ»ΡΡΠΈΠ» ΡΡΠ΅ΠΉΠ½Π΅Ρ ΠΏΡΠΎΠΊΠΎΡΠ°Π»ΡΡ Π΄ΠΎ ΡΠΎΠΏΠ° ΠΈ ΡΠ΅ΠΏΠ΅ΡΡ ΠΌΠΎΠΆΠ½ΠΎ ΠΈΠ³ΡΠ°ΡΡ ) Π³ΡΠ°ΡΠΎΠ½ΠΈΠΉ Π½ΠΈ ΡΡ ΡΠ°ΠΊ Π½ΠΎΡΠΌ) ΠΈΠ³ΡΠ°Ρ Π½Π° ΡΠ»ΡΡΡΠ°Ρ Π² 1440Π ΡΠΈΡΡΠ΅ΠΌΠ° 4790Π 16ΠΠ± ΠΆΡΡ 1080 ΡΠ°ΡΠΈΡ Π»Π΅Π³ΠΊΠΎ))) 60ΡΠΏΡ Ρ ΡΠΈΠ½Ρ ΡΠΎΠ½ΠΊΠΎΠΉ Π΄Π»Ρ ΠΏΠ»Π°Π²Π½ΠΎΠΉ ΠΊΠ°ΡΡΠΈΠ½ΠΊΠΈ, Π΅ΡΡΡ ΠΈ Π½ΠΎΠ²Π°Ρ ΠΠ΅ΡΡΠ΅Π½ΠΈ 2 ΡΠ°ΠΌ ΡΠ°ΠΌ ΠΈΠ³ΡΠ°Ρ Ρ ΠΊΠΎΠ³ΠΎ Π΅ΡΡΡ ΠΌΠΎΠΆΠ΅ΠΌ Π²ΠΌΠ΅ΡΡΠ΅ ΠΏΠΎΠ±Π΅Π³Π°ΡΡ Π½ΠΈΠΊ Π² ΠΈΠ³ΡΠ΅ Yuriyzub1982
ΠΠ°. Π° ΡΠ΅ΠΏΠ΅ΡΡ Ρ Π΄ΡΠΌΠ°Ρ, ΠΌΠΎΠΆΠ΅Ρ ΡΠ΄Π΅Π»Π°ΡΡ ΠΌΠΎΠ΄Ρ Π½Π° Π½ΠΎΠ²ΡΠ΅ ΡΠ΅ΡΡΠΈΡΠΎΡΠΈΠΈ Π½Ρ ΡΠΈΠΏΠ° ΡΡΠΎΠ±Ρ ΠΈΠ³ΡΠ°Π»ΠΎΡΡ ΠΊΠ°ΠΊ Π² Π³ΡΠ°, ΡΠ°ΠΌ Π½Π° ΠΊΠ°ΡΡΡ ΠΠ·ΡΠ°ΠΈΠ»Ρ ΡΠ΅Π»ΠΈΠΊΠΎΠΌ ΠΏΠΎΠΌΠ΅ΡΡΠΈΡΡΡ.
ΠΡΠΈΠΊΠΎΠ»ΡΠ½ΠΎ ΡΡΡ ΡΡΠΎΠΈΠ» Π½Π° Π²Π΅ΡΡΠΈΠ½Π΅ Π±Π°ΡΡ Π°Π½Π° Π΄ΠΎ ΡΡΠΎΠ³ΠΎ Π±ΡΠ»Π° ΠΏΠ΅ΡΡΠ°Π½Π°Ρ Π±ΡΡΡ ΡΡΠΎΠ» Π² Π³Π»Π°Π·Π°Ρ Π±ΡΠ΄ΡΠΎ ΡΠΎΠ½ΡΠ΅ Π½Π°ΡΠΈΠ½Π°Π»ΠΎ ΡΠ»Π΅ΠΏΠΈΡΡ ΠΈ ΠΏΠΎΡΠ²ΠΈΠ»ΡΡ ΠΌΠΈΡΠ°ΠΆ ΠΏΡΠΈΠ·ΡΠ°ΠΊ ΡΠ΅Π» Π½Π° Π²Π΅ΡΠ±Π»ΡΠ΄Π΅ Ρ Π·Π° Π½ΠΈΠΌ ΠΏΠΎΠ³Π½Π°Π»ΡΡ ΠΎΠ½ ΡΠΎ ΠΏΠΎΡΠ²ΠΈΡΡΡ ΠΏΠΎ ΠΈΡΡΠ΅Π·Π½Π΅Ρ ΡΡ ΡΠ°ΠΌ Π΄Π°Π»ΡΡΠ΅ Π½Π΅Π·Π½Π°Ρ ΠΎΠ½ ΠΈΡΡΠ΅Π· Π±Π°Π½Π΄ΠΈΡΡ ΠΌΠΈΠΌΠΎ ΠΏΡΠΎΠ΅Π·ΠΆΠ°Π»Π»ΠΈ ΠΏΠΎΡ ΠΎΠ΄Ρ ΠΈΡΠΏΠΎΡΡΠΈΠ»ΠΈ ΠΏΡΠΈΡΠ»Π΅Π΄ΠΎΠ²Π°Π½ΠΈΠ΅ ΠΏΡΠΈΠ·ΡΠ°ΠΊΠ°)
ΡΡΠΎ-ΡΠΎ Π΄Π΅Π½ΡΠ²ΠΎ ΠΏΠΎΠΊΠ° Π½Π΅ ΠΊΠ°ΠΊ.
olegan34 Π½Π° ΡΠ΅Π΄ΠΈΡΠ΅ ΠΈΠ½ΡΠ° Π΅ΡΡΡ ΡΠΆΠ΅ Π·Π°Π²ΡΡΠ° ΡΠ΅ΠΏΠ°ΠΊ Π±ΡΠ΄Π΅Ρ
nemos908 Π‘ΡΡΠ»ΠΊΡ ΠΌΠΎΠΆΠ΅ΡΡ ΡΠΊΠΈΠ½ΡΡΡ Π½Π° ΡΠΎΠΏΠΈΠΊ Π½Π° ΡΠ΅Π΄ΠΈΡΠ΅ ΠΏΠΆ?
thank you very much
ΠΠ΅ Ρ Π²Π°ΡΠ°Π΅Ρ Π±Π΅ΡΡΠΌΠ΅ΡΡΠΈΡ Π΄Π»Ρ ΠΊΠΎΠ»Π΅ΡΠ½ΠΈΡΡ ΠΈ Π±Π΅ΡΠΊΠΎΠ½Π΅ΡΠ½ΠΎΠ³ΠΎ ΡΡΠΊΠΎΡΠ΅Π½ΠΈΡ, Π΄Π»Ρ ΡΠΎΠ³ΠΎ ΡΡΠΎΠ±Ρ Π²ΡΠΈΠ³ΡΠ°ΡΡ ΡΠ»ΠΈΡΠ½ΡΠ΅ Π³ΠΎΠ½ΠΊΠΈ,Π½Π°Π΄Π΅ΡΡΡ Π² ΡΠ»Π΅Π΄ΡΡΡΠ΅ΠΉ Π²Π΅ΡΡΠΈΠΈ ΡΠ»ΠΈΠ½Π³ Π΄ΠΎΠ±Π°Π²ΠΈΡΡ ΡΡΠΈ ΡΡΠ½ΠΊΡΠΈΠΈ.
ΠΠ°ΠΊ Π»ΡΠ²Π΅Π» ΠΠ Π²Π΅ΡΠ½ΡΡΡ? ΠΠ΅ΡΠ΅ΠΊΠ°ΡΠ°Π» ΠΠ (
ΠΡ Π΅Π»ΠΊΠΈ ΠΏΠ°Π»ΠΊΠΈ. Π½Ρ Π½Π΅ΡΡ Π½ΡΠΌΠΏΠ°Π΄Π°.. Π½Ρ ΡΠ΄Π΅Π»Π°ΠΉΡΠ΅ Π½Π° F1 ΡΠΈΡ.
nemos908 Π½Ρ ΠΈ Π³Π΄Π΅ assasin.
ΠΠ° Π»ΠΈΡΡΡ Π΅ Π² ΡΠΏΠ»ΡΠ΅ Π½Π΅ Π·Π°Π±Π°Π½ΡΡ Ρ ΡΡΠΈΠΌ ΡΡΡΠΉΠ½Π΅ΡΠΎΠΌ
var197825 Π½Π΅Ρ ΡΡΠΎ ΠΆΠ΅ Π½Π΅ ΠΎΠ½Π»Π°ΠΉΠ½ ΠΈΠ³ΡΠ°
Tomex Π‘Π»ΡΡΠ°ΠΉ, Π° Π΅ΡΠ»ΠΈ Ρ Π½Π° Π°ΡΠ΅Π½Π΅ ΠΏΠΎΠ±Π΅Π΄ΠΈΠ» Π±ΡΠ°ΡΡΠ΅Π² Π·Π° ΠΏΠΎΠ»ΡΠ΅ΠΊΡΠ½Π΄Ρ ΠΈ ΡΠ΅ΠΉΡΠ°Ρ ΡΡΠ΅ΡΠΈΠΉ Π² ΡΠΏΠΈΡΠΊΠ΅ ΡΠΎΠΏΠ°, Π·Π° ΡΡΠΎ Π½Π΅ Π·Π°Π±Π°Π½ΡΡ?
ΠΠΎΠ΄ΡΠΊΠ°ΠΆΠΈΡΠ΅, ΠΌΠΎΠΆΠ½ΠΎ Π»ΠΈ ΠΊΠ°ΠΊ ΡΠΎ ΡΠ½ΠΈΠ·ΠΈΡΡ ΡΡΠΎΠ²Π΅Π½Ρ ΠΠ? ΠΡΠΎΡΡΠΎ Ρ ΡΠ»ΡΡΠ°ΠΉΠ½ΠΎ Ρ 16 Π²ΠΊΠ»ΡΡΠΈΠ», ΡΠ΅ΠΏΠ΅ΡΡ ΠΏΠΎΡΠ»Π΅ ΡΠ±ΠΈΠΉΡΡΠ²Π° 1 ΡΠΎΠ»Π΄Π°ΡΠ° Ρ ΠΌΠ΅Π½Ρ 37 Π»Π²Π». Π ΠΌΠ½Π΅ 18 Π½ΡΠΆΠ΅Π½..
ΡΡΠΎ-ΡΠΎ Π΄Π΅Π½ΡΠ²ΠΊΠ° Π½Π΅ Π»ΠΎΠΌΠ°Π΅ΡΡΡ ΠΏΠΎΡ ΠΎΠ΄Ρ!
Π²ΠΎΡ ΠΊΠΎΠ³Π΄Π° ΡΡΠ΅Π½Π΅Ρ Π½Π° Ρ Π΅Π»Π΅ΠΊΡ ΠΎΡΠΊΠΈ Π±ΡΠ΄Π΅Ρ. ΠΡΠ΅ ΠΎΡΡΠ°Π»ΡΠ½ΠΎΠ΅ Π½Π°ΡΠΈΠ³ Π½Π΅ Π½ΡΠΆΠ½ΠΎ.
ΠΠΎΡΠ΅ΠΌΡ Ρ Π½Π΅ Π²ΠΈΠΆΡ ΠΏΠΎΠ»Π½ΠΎΠ³ΠΎ ΠΎΠΏΠΈΡΠ°Π½ΠΈΡ Π½Π° ΡΡΡΡΠΊΠΎΠΌ?
Π―, Π΄ΠΎ ΡΠΈΡΠ΅ΡΠΈΠ»ΡΡ(( ΠΠ ΡΡΠ°Π» 40 Π»Π²Π» Π½Π° 2-ΠΉ Π»ΠΎΠΊΠ°ΡΠΈΠΈ, ΠΈΠ³ΡΠ°ΡΡ ΡΡΠ°Π»ΠΎ Π½Π΅ ΠΈΠ½ΡΠ΅ΡΠ΅ΡΠ½ΠΎ. ΠΠ°ΡΠΈΠ½Π°Ρ ΡΠ½Π°ΡΠ°Π»Π°,ΠΈΠ»ΠΈ Π΅ΡΡΡ ΡΠΈΡ Π½Π° Π»Π²Π» ΡΡΠΎΠ± ΠΠ 7-8 Π»Π²Π» Π²Π΅ΡΠ½ΡΡΡ?
Assassin’s Creed: Origins β Π€Π°ΠΉΠ»Ρ
Assassin’s Creed: Origins β ΠΏΡΠΈΠΊΠ»ΡΡΠ΅Π½ΡΠ΅ΡΠΊΠΈΠΉ ΡΠΊΡΠ΅Π½ Ρ Π²ΠΈΠ΄ΠΎΠΌ ΠΎΡ ΡΡΠ΅ΡΡΠ΅Π³ΠΎ Π»ΠΈΡΠ° Π² ΠΎΡΠΊΡΡΡΠΎΠΌ ΠΌΠΈΡΠ΅ ΠΈ Π²ΠΎ Π²ΡΠ΅Π»Π΅Π½Π½ΠΎΠΉ Assassin’s Creed. ΠΠ΅ΠΉΡΡΠ²ΠΈΠ΅ ΠΈΠ³ΡΡ ΡΠ°Π·Π²ΠΎΡΠ°ΡΠΈΠ²Π°Π΅ΡΡΡ. ΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅
Π’ΡΠ΅ΠΉΠ½Π΅Ρ / Trainer (+14) [1.0] [FLiNG] Assassin’s Creed: Origins
ΠΠΎΡΡΡΠΈΠ΅ ΠΊΠ»Π°Π²ΠΈΡΠΈ ΠΈ Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΠΈ ΡΡΠ΅ΠΉΠ½Π΅ΡΠ°:
ΠΠ½ΡΡΡΡΠΊΡΠΈΡ ΠΏΠΎ ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠ΅ ΡΡΠ΅ΠΉΠ½Π΅ΡΠ°
ΠΠ°ΠΊ ΠΏΡΠ°Π²ΠΈΠ»ΡΠ½ΠΎ ΡΠ°ΡΠΏΠ°ΠΊΠΎΠ²Π°ΡΡ ΡΠ°ΠΉΠ»?
ΠΠ°ΠΊ ΠΏΡΠ°Π²ΠΈΠ»ΡΠ½ΠΎ ΡΡΡΠ°Π½ΠΎΠ²ΠΈΡΡ ΡΡΠ΅ΠΉΠ½Π΅Ρ?
Π‘ΠΏΠΎΡΠΎΠ± ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠΈ Ρ Π²ΡΠ΅Ρ ΡΡΠ΅ΠΉΠ½Π΅ΡΠΎΠ² ΡΡ ΠΎΠΆ ΠΈ Π·Π°ΠΊΠ»ΡΡΠ°Π΅ΡΡΡ Π² ΡΠΎΠΌ, ΡΡΠΎΠ±Ρ ΠΏΠΎΠΌΠ΅ΡΡΠΈΡΡ Π²ΡΠ΅ ΡΠ°ΠΉΠ»Ρ Π² Π΄ΠΈΡΡΡΠΈΠ±ΡΡΠΈΠ² ΠΈΠ³ΡΡ, Π² ΡΡ ΠΆΠ΅ ΠΏΠ°ΠΏΠΊΡ, Π³Π΄Π΅ Π½Π°Ρ ΠΎΠ΄ΠΈΡΡΡ ΠΈΡΠΏΠΎΠ»Π½ΡΠ΅ΠΌΡΠΉ ΡΠ°ΠΉΠ», ΠΊΠΎΡΠΎΡΡΠΉ ΠΈ ΠΎΡΠ²Π΅ΡΠ°Π΅Ρ Π·Π° Π·Π°ΠΏΡΡΠΊ ΠΈΠ³ΡΡ. ΠΠ½ΠΎΠ³Π΄Π° Π½Π°ΠΉΡΠΈ Π΅Π³ΠΎ Π½Π΅ ΡΠ°ΠΊ ΡΠΆ ΠΈ ΠΏΡΠΎΡΡΠΎ, Π½ΠΎ Π΅ΡΠ»ΠΈ Ρ Π²Π°Ρ Π½Π° ΡΠ°Π±ΠΎΡΠ΅ΠΌ ΡΡΠΎΠ»Π΅ Π΅ΡΡΡ ΠΈΠΊΠΎΠ½ΠΊΠ°, Ρ ΠΏΠΎΠΌΠΎΡΡΡ ΠΊΠΎΡΠΎΡΠΎΠΉ ΠΌΠΎΠΆΠ½ΠΎ Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΈΠ³ΡΡ, ΡΠΎ Π²Ρ ΠΌΠΎΠΆΠ΅ΡΠ΅ Π²ΠΎΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡΡΡ ΡΠ»Π΅Π΄ΡΡΡΠΈΠΌ ΡΠΏΠΎΡΠΎΠ±ΠΎΠΌ:
1. ΠΠ°ΠΆΠ°ΡΡ ΠΏΡΠ°Π²ΠΎΠΉ ΠΊΠ½ΠΎΠΏΠΊΠΎΠΉ ΠΌΡΡΠΈ Π½Π° ΠΈΠΊΠΎΠ½ΠΊΡ;
2. Π ΠΎΡΠΊΡΡΠ²ΡΠ΅ΠΌΡΡ ΠΊΠΎΠ½ΡΠ΅ΠΊΡΡΠ½ΠΎΠΌ ΠΌΠ΅Π½Ρ Π²ΡΠ±ΡΠ°ΡΡ ΠΎΠΏΡΠΈΡ «Π‘Π²ΠΎΠΉΡΡΠ²Π°»;
3. Π ΠΎΡΠΊΡΡΠ²ΡΠ΅ΠΌΡΡ ΠΎΠΊΠ½Π΅ ΠΏΠ΅ΡΠ΅ΠΉΡΠΈ Π½Π° Π²ΠΊΠ»Π°Π΄ΠΊΡ «Π―ΡΠ»ΡΠΊ» ΠΈ Π½Π°ΠΆΠ°ΡΡ Π½Π° ΠΊΠ½ΠΎΠΏΠΊΡ «Π Π°ΡΠΏΠΎΠ»ΠΎΠΆΠ΅Π½ΠΈΠ΅ ΡΠ°ΠΉΠ»Π°».
ΠΠΎΡΠ»Π΅ ΡΡΠΎΠ³ΠΎ Π² «ΠΡΠΎΠ²ΠΎΠ΄Π½ΠΈΠΊΠ΅» ΠΎΡΠΊΡΠΎΠ΅ΡΡΡ ΠΏΠ°ΠΏΠΊΠ°, Π² ΠΊΠΎΡΠΎΡΠΎΠΉ ΠΈ Π½Π°Ρ ΠΎΠ΄ΠΈΡΡΡ EXE-ΡΠ°ΠΉΠ» ΠΈΠ³ΡΡ. Π’ΡΠ΅ΠΉΠ½Π΅Ρ Π½ΡΠΆΠ½ΠΎ ΡΠΊΠΎΠΏΠΈΡΠΎΠ²Π°ΡΡ Π² ΡΡ ΠΆΠ΅ ΠΏΠ°ΠΏΠΊΡ, Π΅ΡΠ»ΠΈ Π² ΠΈΠ½ΡΡΡΡΠΊΡΠΈΠΈ, ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½Π½ΠΎΠΉ ΠΊ ΡΡΠ΅ΠΉΠ½Π΅ΡΡ, Π½Π΅ ΡΠΊΠ°Π·Π°Π½ΠΎ ΠΈΠ½Π°ΡΠ΅.
ΠΠΎΡΠ»Π΅ ΡΡΠΎΠ³ΠΎ ΠΎΡΡΠ°Π½Π΅ΡΡΡ ΡΠΎΠ»ΡΠΊΠΎ Π·Π°ΠΏΡΡΡΠΈΡΡ ΡΡΠ΅ΠΉΠ½Π΅Ρ ΠΈ ΠΎΠ·Π½Π°ΠΊΠΎΠΌΠΈΡΡΡΡ Ρ ΡΠΎΡΠ΅ΡΠ°Π½ΠΈΡΠΌΠΈ ΠΊΠ»Π°Π²ΠΈΡ Π΄Π»Ρ Π°ΠΊΡΠΈΠ²Π°ΡΠΈΠΈ Π΅Π³ΠΎ Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΠ΅ΠΉ, Π° Π·Π°ΡΠ΅ΠΌ, Π½Π΅ Π·Π°ΠΊΡΡΠ²Π°Ρ ΡΡΠ΅ΠΉΠ½Π΅Ρ, Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΈΠ³ΡΡ.
Assassin’s Creed: Origins: Π’Π°Π±Π»ΠΈΡΠ° Π΄Π»Ρ Cheat Engine [UPD: 24.01.2018]
Π ΠΏΡΠΈΠ½ΡΠΈΠΏΠ΅ Π½ΠΈΡΠ΅Π³ΠΎ Π½ΠΎΠ²ΠΎΠ³ΠΎ. Π’Π΅ ΠΊΡΠΎ ΡΠΌΠ΅Π΅Ρ ΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡΡΡ CE ΡΠ°Π·Π±Π΅ΡΡΡΡΡ.
undead
— health still drop when being hit but you won’t die.
— health will stop decreasing when it reaches the «min health block» threshold specified.
— most, if not all, script-kill should be covered. still need testing though.
— beware of the continuous-damage though (e.g., poison, on-fire, etc.), they may kill you if you set the min health block too low (depends on your level). don’t set it smaller than 0.5 block of health and you should be fine.
ignore adrenaline
— allows you to use Overpower Attack any time, regardless of how much adrenaline (both blue and yellow bar) you have.
instant charged heavy attack
— works on all melee weapons, including «unarmed».
instant bow charge
— works on both Hunter Bow and Warrior Bow.
— may works on Enemies when they use these 2 types of bows as well, not tested.
rate of fire mod
— works on Light Bow.
— when activated, it forces the game to use the specified custom rate of fire. the smaller the value the faster.
— setting custom rate of fire to zero would use the standard rate of fire the game use (slower).
— by default, the custom rate of fire is 0.001 (level 4 Rate of Fire of a Light Bow is 0.55).
— if you want set the custom rate of fire real fast (like the script default 0.001), you should activate light bow arrow «clip» mod together so that you can shoot longer.
light bow arrow «clip» mod
— allows you to force set the arrows you draw when using Light Bow.
— best use together with inf. ammo script if the # of arrows to fetch per each draw you set is bigger than your quaver.
ignore curse health-penalty
— when activated, cursed weapon’s health-penalty would be removed.
ignore ability points
— allows you to learn any ability with 0 ability points.
— ability points still decrease upon learning abilities until it reaches zero.
ignore resources
— allows you to craft anything in the Gear Menu without any resources.
— resources used still decrease upon crafting until they reach zero.
easy chariot race
— player has infinite usage of boost.
— non-player can’t use boost at all, meaning they will be much slower with this script activated.
sync equipments level / reset outfit quantities ***REMOVED on patch 1.20***
— when activated, hold Shift and CapsLock keys together and enter the Gear menu, and all the equipments’ level would be sync with your current level, as long as they have a equipment level higher than 1, and the equipment level is not higher than your current level. could be useful if you have a lot of equipments on you, and you don’t want to spend minutes to upgrade all of them every time.
— note that if the equipment synced is equipped already, it’ll be de-equip and you’ll have to equip it again.
— if somehow you have have 2 or more of the same outfit, you can use this script to reset them to 1, just hold Ctrl and CapsLock keys together and enter the Gear menu.
inf. ammo
— activate item quantity mod first.
— all ammo still decrease when being used until they reach 1.
— for Warrior Bows, you can still shoot multiple arrows when you have 1 arrow left.
— for Light Bows, you can still fetch multiple arrows to shoot without re-fetching arrow for each shot when you have 1 arrow left.
inf. all items
— activate item quantity mod first.
— all items, including ammos, weapons, resources, still decrease when being used/sell/dismantle/craft until they reach 1.
— as the quantity stop decreasing at 1, it’s not meant to be an «infinite crafting» script. check ignore resources if you want that.
— also, not tested on the QUEST ITEMS, it may or may not break the game plot on handling QUEST ITEMS, so I don’t recommend using this for gaming session, but for experiment only.
exp gained multiplier
— exp gained would be multiplied by the specified multiplier, which can be changed by editing the entry.
— quest/explore gained exp shown would still be the original value upon receiving (big +number on the centre of the screen), but the actual gaining value shown (small +number on the top-right hand corner of the screen) would be the multiplied value.
— exp multiplier default: x4, can be changed by editing the script, line 3.
time of day mod
— hold CapsLock and PageUp to rewind time.
— hold CapsLock and PageDown to advance time.
— time of day would advance normally without pressing any of the above keys.
— the value of current time of day can be changed manually, just a normal 24 hours value.
walk key
— activate movement mod first.
— when activated, hold CapsLock and move to walk.
— by script default, the walking speed is 0.525 (while the game’s default walking speed when using keyboard is 0.4), can be changed via the entry «walk speed».
senu teleport
— activate movement mod first.
— when activated, call Senu, then hold CapsLock and create a CUSTOM waypoint (won’t work if selecting an existing map icon or people) to teleport Bayek there immediately.
— Map menu check is implemented, you won’t be teleported accidentally by creating waypoint in the Map menu.
— you can’t teleport when Bayek is wet. if you’ve just get out of the water, wait a while until you’re dry and try again.
— it’s possible Bayek would fall through walls if you choose to teleport to the other side of a wall (just don’t teleport to a wall and you should be fine).
— if you teleport when the aim DOT is ON Senu, you may be teleported to where Senu are and you’d drop from mid-air and result in desynchronise.
no-clip
— activate movement mod first.
— when movement mod is activated, press numpad0 and numpad- to toggle no-clip.
— when activated, use keyboard+mouse to fly around. using the walk key allows you to move slower.
— may work with controller as well, report
— you may get hurt or even desynchronized if you deactivate no-clip in mid-air if you’ve fly for a long time already.
— only deactivate the script when you’re «landed» and you should be fine.
— in short, use with caution.
weapon editor
— for testing purpose only, BACKUP SAVES FIRST. and CRASH is expected if you edit a value that you’re not supposed to touch.
— as it’s for testing purpose for now, it’s separated from the main «enable» script.
— when activated, equip the weapon (or re-equip if you’re equipping that weapon already) you want to edit to populate the pointers.
— you can’t add new properties to the weapon, you can change the property itself or edit the modifiers of the existing properties.
— the modifiers are property-dependent. e.g., if you changed the modifiers of the CURSE property to zero, all weapons that have the CURSE property would be benefit from the change.
— if the pointer is GREY in colour, DO NOT edit them. they are for reference only.
— if the «# of properties» of a weapon is 4, only edit the first 4 properties presented; «[property 5]» is actually the first property of another gear.
— so far I’ve seen a maximum of 5 properties on a weapon, so I’ve only set up 6 «[property x]», if a weapon has more than 6 properties, examine the «[property x]» pointers and add more yourself.
— the above 2 points also applicable for «[modifier x]» pointers.
— for some modifiers have different values depends on the weapon’s level (even though they are all the same most of the time). the «modifier» pointer would most likely be invalid. if it’s the case, use the «[modifier x]» pointers instead.
— if the modifier doesn’t change depends on the weapon’s level, «[modifier 2]» pointers would most likely be invalid, just use the «modifier» pointer instead.
— [base property] probably holds the base damage info of the weapon.
— the sub-properties start at [property 2].
— to change a property it self:
— in every «[property x]», the first pointer would be «base», let say the weapon you’re editing have only one sub-property «Level 1 Critical Hit Rate», navigate to «[property 2]», the value should looks something like this: «0x000000000DF9F0F8».
— to change it to «Level 2 Critical Hit Rate», add 0x18 to the value, it’d become something like this «0x000000000DF9F110». then exit the Gear menu and re-enter, the weapon order should be changed as its quality is upped, and you should see the weapon’s sub-property should be changed to «Level 2 Critical Hit Rate» then.
— to change the modifieres of a property, e.g. if the weapon has only one sub-property and it’s «Level 2 Critical Hit Rate»:
— its modifiers can be found in [property 2].
— [modifier 1] would holds the actual critical hit rate. if the weapon is Lv28, change the value of «level 28».
— [modifier 2] have a (float)1.7 as long as the property is «Critical Hit Rate», don’t know what it affects. feel free to test it yourself
— the changes would apply to all weapon that uses «Level 2 Critical Hit Rate».
— the changes doesn’t visually change the «Level 2 Critical Hit Rate» icon, it would still have 2 bars on-screen. look above if you want to change the property itself.
— it was fun to locate the structure, but I’m getting bored to refine the pointers. probably won’t update them myself. still feel free to share your findings and I’ll try to update the table later. or if you’re familiar with lua script, feel free to build an editor with UI and I’ll link to your post. here’s the start of the properties retrieval loop (game v1.03): «ACOrigins.exe»+1B363F0
ΠΡΠΎΡΠ΅ΡΡ Π·Π°ΠΏΡΡΠΊΠ°:
1. ΠΠ°ΠΏΡΡΡΠΈΡΡ Cheat Engine, «Load» ΠΈ Π²ΡΠ±ΡΠ°ΡΡ ΡΠ°Π±Π»ΠΈΡΡ
2. «Select a process to open», Π²ΡΠ±ΡΠ°ΡΡ Π½ΡΠΆΠ½ΡΠΉ ΠΏΡΠΎΡΠ΅ΡΡ.
3. ΠΡΠ±ΡΠ°ΡΡ Π½ΡΠΆΠ½ΡΡ ΠΎΠΏΡΠΈΡ, ΠΏΠΎΡΡΠ°Π²ΠΈΡΡ ΠΊΡΠ΅ΡΡ.
Π‘ΠΊΠ°ΡΠ°ΡΡ Cheat Engine Ρ Π½Π°ΡΠ΅Π³ΠΎ ΡΠ΅ΡΠ²Π΅ΡΠ° ΠΡ ΡΠΌΠΎΠΆΠ΅ΡΠ΅ Π·Π΄Π΅ΡΡ.
Π° ΠΏΠ΅ΡΠ΅Π²ΠΎΠ΄ ΡΠΈΠΏΠ° Π½Π΅ ΠΊΠ°ΠΊ
Π°Π°Π°Π° Π½Ρ Π²ΡΡ ΠΏΠΎΠ½ΡΡΠ½ΠΎ!ΠΡΠΏΡΡΠΎ ΠΌΠΎΠ»ΠΎΠ΄Π΅Ρ (Π½Π΅Ρ)
Π’Π΅, ΠΊΡΠΎ Π΄Π°Π²Π½ΠΎ ΡΠ·Π°Π΅Ρ Π§Π, ΠΏΠ΅ΡΠ΅Π²ΠΎΠ΄ Π½Π΅ Π½ΡΠΆΠ΅Π½. Π’Π°ΠΌ Π² ΠΏΡΠΈΠ½ΡΠΈΠΏΠ΅, Π²ΡΠ΅ ΡΠ»Π΅ΠΌΠ΅Π½ΡΠ°ΡΠ½ΠΎ.
Assassin’s Creed: Origins β Π€Π°ΠΉΠ»Ρ
Assassin’s Creed: Origins β ΠΏΡΠΈΠΊΠ»ΡΡΠ΅Π½ΡΠ΅ΡΠΊΠΈΠΉ ΡΠΊΡΠ΅Π½ Ρ Π²ΠΈΠ΄ΠΎΠΌ ΠΎΡ ΡΡΠ΅ΡΡΠ΅Π³ΠΎ Π»ΠΈΡΠ° Π² ΠΎΡΠΊΡΡΡΠΎΠΌ ΠΌΠΈΡΠ΅ ΠΈ Π²ΠΎ Π²ΡΠ΅Π»Π΅Π½Π½ΠΎΠΉ Assassin’s Creed. ΠΠ΅ΠΉΡΡΠ²ΠΈΠ΅ ΠΈΠ³ΡΡ ΡΠ°Π·Π²ΠΎΡΠ°ΡΠΈΠ²Π°Π΅ΡΡΡ. ΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅
ΠΠ°Π½Π½Π°Ρ ΡΠ°Π±Π»ΠΈΡΠ° ΠΈΠ·ΠΌΠ΅Π½ΡΠ΅Ρ ID ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠΎΠ². ΠΠΎΠ΄Ρ ΠΎΠ΄ΠΈΡ ΠΊΠ°ΠΊ Π΄Π»Ρ ΠΠΈΡΠ΅Π½Π·ΠΈΠΈ ΡΠ°ΠΊ ΠΈ Π΄Π»Ρ ΠΠΈΡΠ°ΡΠΊΠΈ. ΠΠΎΠΌΠΎΠΆΠ΅Ρ ΠΎΠ½Π° ΡΠ΅ΠΌ, ΠΊΡΠΎ Ρ ΠΎΡΠ΅Ρ ΠΏΠΎΠ»ΡΡΠΈΡΡ ΡΠ½Π°ΡΡΠΆΠ΅Π½ΠΈΡ Π·Π° Helix ΠΈ Π½Π΅ ΡΠΎΠ»ΡΠΊΠΎ.
ΠΠ°Π»Π΅Π΅ Π½Π°ΠΆΠΈΠΌΠ°Π΅ΠΌ ΠΠ ΠΈ Π°ΠΊΡΠΈΠ²ΠΈΡΡΠ΅ΠΌ ΡΠΊΡΠΈΠΏΡ ΠΊΠ°ΠΊ ΠΎΠ±ΡΡΠ½ΠΎ. ΠΡΠ΅ ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΡ Π΄ΠΎΠ±Π°Π²ΡΡΡΡ Π°Π²ΡΠΎΠΌΠ°ΡΠΎΠΌ.
ΠΠ½Π°ΡΠ΅Π½ΠΈΠΉ ΠΌΠΎΠΆΠ΅Ρ Π±ΡΡΡ Π½Π΅ Π±ΠΎΠ»Π΅Π΅ 512.
ΠΡΠΈ ΡΡΠΎΠΉ ΠΏΡΠΎΡΠ΅Π΄ΡΡΠ΅, Π½Π΅ Π² ΠΊΠΎΠ΅ΠΌ ΡΠ»ΡΡΠ°Π΅ Π²Ρ Π½Π΅ Π΄ΠΎΠ»ΠΆΠ½Ρ Π½Π°Ρ ΠΎΠ΄ΠΈΡΡΡΡ Π² ΠΌΠ΅Π½Ρ ΡΠ½Π°ΡΡΠΆΠ΅Π½ΠΈΡ (Π±ΡΠ΄ΡΡ Π²ΡΠ»Π΅ΡΡ)
1 Π½Π΅ ΠΏΠΎΠ½ΡΠ°Π²ΠΈΠ»ΠΎΡΡ 0 ΠΏΠΎΠ½ΡΠ°Π²ΠΈΠ»ΠΎΡΡ
ΠΡΠ»ΠΈ Π²Ρ Ρ ΠΎΡΠΈΡΠ΅ ΠΎΠ±Π»Π΅Π³ΡΠΈΡΡ ΠΏΡΠΎΡ ΠΎΠΆΠ΄Π΅Π½ΠΈΠ΅ Assassin’s Creed: Origins (Assassin’s Creed: ΠΡΡΠΎΠΊΠΈ), ΡΠΎ ΠΌΠΎΠΆΠ΅ΡΠ΅ Π²ΠΎΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡΡΡ Π½Π°ΡΠΈΠΌ ΡΠ°ΠΉΠ»ΠΎΠ²ΡΠΌ Π°ΡΡ ΠΈΠ²ΠΎΠΌ. ΠΠ΄Π΅ΡΡ ΡΠΎΠ±ΡΠ°Π½Ρ ΡΠΎΠ»ΡΠΊΠΎ ΠΏΡΠΎΠ²Π΅ΡΠ΅Π½Π½ΡΠ΅ ΠΈ ΡΠ°Π±ΠΎΡΠΎΡΠΏΠΎΡΠΎΠ±Π½ΡΠ΅ ΡΠ°ΠΉΠ»Ρ Π΄Π»Ρ ΠΈΠ³Ρ, ΠΊΠΎΡΠΎΡΡΠ΅ ΠΌΠΎΠΆΠ½ΠΎ ΡΠΊΠ°ΡΠ°ΡΡ Π±Π΅ΡΠΏΠ»Π°ΡΠ½ΠΎ.
ΠΡΠΈ ΡΠΊΠ°ΡΠΈΠ²Π°Π½ΠΈΠΈ ΡΠ°ΠΉΠ»ΠΎΠ² Π½ΡΠΆΠ½ΠΎ ΠΎΠ±ΡΠ°ΡΠΈΡΡ Π²Π½ΠΈΠΌΠ°Π½ΠΈΠ΅ Π½Π° Π²Π΅ΡΡΠΈΡ ΠΈΠ³ΡΡ, Π΄Π»Ρ ΠΊΠΎΡΠΎΡΠΎΠΉ ΠΎΠ½ ΠΏΡΠ΅Π΄Π½Π°Π·Π½Π°ΡΠ΅Π½. Π’ΡΠ΅ΠΉΠ½Π΅ΡΡ Π΄Π»Ρ ΠΈΠ³Ρ, Π½Π°ΠΏΡΠΈΠΌΠ΅Ρ, Π½Π΅ Π²ΡΠ΅Π³Π΄Π° ΡΠΎΠ²ΠΌΠ΅ΡΡΠΈΠΌΡ ΡΠΎ Π²ΡΠ΅ΠΌΠΈ Π²Π΅ΡΡΠΈΡΠΌΠΈ ΠΈΠ³ΡΡ, ΡΠ°ΠΊ ΠΊΠ°ΠΊ ΡΠ°Π·ΡΠ°Π±ΠΎΡΡΠΈΠΊΠΈ, Π²ΡΠΏΡΡΠΊΠ°Ρ ΠΎΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΈΡ, ΠΌΠΎΠ³ΡΡ ΠΌΠ΅Π½ΡΡΡ Π°ΡΡ ΠΈΡΠ΅ΠΊΡΡΡΡ ΠΈΠ³ΡΡ ΠΈ ΠΏΡΠΈΠ½ΡΠΈΠΏΡ ΡΠ°Π±ΠΎΡΡ ΡΠ΅Ρ ΠΈΠ»ΠΈ ΠΈΠ½ΡΡ Π΅Π΅ ΠΌΠ΅Ρ Π°Π½ΠΈΠΊ. ΠΠ±ΡΡΠ½ΠΎ Π²Π΅ΡΡΠΈΡ, Ρ ΠΊΠΎΡΠΎΡΠΎΠΉ ΡΠΎΠ²ΠΌΠ΅ΡΡΠΈΠΌ ΡΠ°ΠΉΠ», ΡΠΊΠ°Π·ΡΠ²Π°Π΅ΡΡΡ ΠΏΡΡΠΌΠΎ Π² Π΅Π³ΠΎ Π½Π°Π·Π²Π°Π½ΠΈΠΈ.
Assassin’s Creed: Origins
+6 ΡΡΠ΅ΠΉΠ½Π΅Ρ (Π΄Π»Ρ Π²Π΅ΡΡΠΈΠΈ v1.51).
Π Π°ΡΠΏΠ°ΠΊΡΠΉΡΠ΅ Π²ΡΠ΅ ΡΠ°ΠΉΠ»Ρ ΠΈΠ· Π°ΡΡ
ΠΈΠ²Π°.
ΠΠ°ΠΏΡΡΡΠΈΡΠ΅ ΡΡΠ΅ΠΉΠ½Π΅Ρ.
ΠΠ°ΠΏΡΡΡΠΈΡΠ΅ ΠΈΠ³ΡΡ, Π½Π΅ Π·Π°ΠΊΡΡΠ²Π°Ρ ΡΡΠ΅ΠΉΠ½Π΅Ρ.
ΠΠΎ Π²ΡΠ΅ΠΌΡ ΠΈΠ³ΡΡ Π½Π°ΠΆΠΈΠΌΠ°ΠΉΡΠ΅ Π½Π° ΠΊΠ»Π°Π²ΠΈΡΠΈ, ΡΠΊΠ°Π·Π°Π½Π½ΡΠ΅ Π² ΡΡΠ΅ΠΉΠ½Π΅ΡΠ΅.
Numpad 0 β Activate Trainer
Numpad 1 β Heavy attack
Numpad 2 β Bow charge
Numpad 3 β Bow speed
Numpad 4 β Endless resources
Numpad 5 β Infinite skill level increase
Numpad 6 β Endless money
+6 ΡΡΠ΅ΠΉΠ½Π΅Ρ (Π΄Π»Ρ Π²Π΅ΡΡΠΈΠΈ v1.41).
Π Π°ΡΠΏΠ°ΠΊΡΠΉΡΠ΅ Π²ΡΠ΅ ΡΠ°ΠΉΠ»Ρ ΠΈΠ· Π°ΡΡ
ΠΈΠ²Π°.
ΠΠ°ΠΏΡΡΡΠΈΡΠ΅ ΡΡΠ΅ΠΉΠ½Π΅Ρ.
ΠΠ°ΠΏΡΡΡΠΈΡΠ΅ ΠΈΠ³ΡΡ, Π½Π΅ Π·Π°ΠΊΡΡΠ²Π°Ρ ΡΡΠ΅ΠΉΠ½Π΅Ρ.
ΠΠΎ Π²ΡΠ΅ΠΌΡ ΠΈΠ³ΡΡ Π½Π°ΠΆΠΈΠΌΠ°ΠΉΡΠ΅ Π½Π° ΠΊΠ»Π°Π²ΠΈΡΠΈ, ΡΠΊΠ°Π·Π°Π½Π½ΡΠ΅ Π² ΡΡΠ΅ΠΉΠ½Π΅ΡΠ΅.
Numpad 0 β Activate Trainer
Numpad 1 β Heavy attack
Numpad 2 β Bow charge
Numpad 3 β Bow speed
Numpad 4 β Endless resources
Numpad 5 β Infinite skill level increase
Numpad 6 β Endless money
+6 ΡΡΠ΅ΠΉΠ½Π΅Ρ (Π΄Π»Ρ Π²Π΅ΡΡΠΈΠΈ v1.30).
Π Π°ΡΠΏΠ°ΠΊΡΠΉΡΠ΅ Π²ΡΠ΅ ΡΠ°ΠΉΠ»Ρ ΠΈΠ· Π°ΡΡ
ΠΈΠ²Π°.
ΠΠ°ΠΏΡΡΡΠΈΡΠ΅ ΡΡΠ΅ΠΉΠ½Π΅Ρ.
ΠΠ°ΠΏΡΡΡΠΈΡΠ΅ ΠΈΠ³ΡΡ, Π½Π΅ Π·Π°ΠΊΡΡΠ²Π°Ρ ΡΡΠ΅ΠΉΠ½Π΅Ρ.
ΠΠΎ Π²ΡΠ΅ΠΌΡ ΠΈΠ³ΡΡ Π½Π°ΠΆΠΈΠΌΠ°ΠΉΡΠ΅ Π½Π° ΠΊΠ»Π°Π²ΠΈΡΠΈ, ΡΠΊΠ°Π·Π°Π½Π½ΡΠ΅ Π² ΡΡΠ΅ΠΉΠ½Π΅ΡΠ΅.
Numpad 0 β Activate Trainer
Numpad 1 β Heavy attack
Numpad 2 β Bow charge
Numpad 3 β Bow speed
Numpad 4 β Endless resources
Numpad 5 β Infinite skill level increase
Numpad 6 β Endless money
+6 ΡΡΠ΅ΠΉΠ½Π΅Ρ (Π΄Π»Ρ Π²Π΅ΡΡΠΈΠΈ v1.20).
Π Π°ΡΠΏΠ°ΠΊΡΠΉΡΠ΅ Π²ΡΠ΅ ΡΠ°ΠΉΠ»Ρ ΠΈΠ· Π°ΡΡ
ΠΈΠ²Π°.
ΠΠ°ΠΏΡΡΡΠΈΡΠ΅ ΡΡΠ΅ΠΉΠ½Π΅Ρ.
ΠΠ°ΠΏΡΡΡΠΈΡΠ΅ ΠΈΠ³ΡΡ, Π½Π΅ Π·Π°ΠΊΡΡΠ²Π°Ρ ΡΡΠ΅ΠΉΠ½Π΅Ρ.
ΠΠΎ Π²ΡΠ΅ΠΌΡ ΠΈΠ³ΡΡ Π½Π°ΠΆΠΈΠΌΠ°ΠΉΡΠ΅ Π½Π° ΠΊΠ»Π°Π²ΠΈΡΠΈ, ΡΠΊΠ°Π·Π°Π½Π½ΡΠ΅ Π² ΡΡΠ΅ΠΉΠ½Π΅ΡΠ΅.
Numpad 0 β Activate Trainer
Numpad 1 β Heavy attack
Numpad 2 β Bow charge
Numpad 3 β Bow speed
Numpad 4 β Endless resources
Numpad 5 β Infinite skill level increase
Numpad 6 β Endless money
Numpad 0 β Activate Trainer
Numpad 1 β Heavy attack
Numpad 2 β Bow charge
Numpad 3 β Bow speed
Numpad 4 β Endless resources
Numpad 5 β Infinite skill level increase
Numpad 6 β Endless money
Numpad 0 β Activate Trainer
Numpad 1 β Heavy attack
Numpad 2 β Bow charge
Numpad 3 β Bow speed
Numpad 4 β Endless resources
Numpad 5 β Infinite skill level increase
Numpad 6 β Endless money
Numpad 0 β Activate Trainer
Numpad 1 β Heavy attack
Numpad 2 β Bow charge
Numpad 3 β Bow speed
Numpad 4 β Endless resources
Numpad 5 β Infinite skill level increase
Numpad 6 β Endless money