Как установить unity hub
Любое творчество начинается с Unity Hub
Установите Unity Hub, чтобы работать эффективнее. Создавайте и открывайте проекты в редакторе Unity, используйте ресурсы и реализуйте идеи быстрее.
В Unity Hub можно создавать проекты по проверенным шаблонам. Вы также можете управлять проектами и версиями редактора. В новом интерфейсе можно настраивать рабочий процесс, обмениваться ресурсами, взаимодействовать с командой и не только!
Не использовали Unity раньше? Начните приключение с микроигрой. Мы подготовили простые обучающие материалы для настройки микроигр «Шутер от первого лица», «Платформер», «Картинг» или LEGO® и последующей публикации готовой игры для оценки вашими друзьями.
Что делать в Unity Hub?
Ознакомьтесь с основными функциями Unity Hub.
Подключайте и активируйте лицензии
Unity Hub — это простейший способ активации лицензий и управления учетной записью. Войдите в учетную запись с помощью безопасной веб-аутентификации или SSO для постоянного доступа к проектам и необходимым для них инструментам.
Быстрый запуск проектов
Создавайте новые проекты на основе шаблонов или учебных проектов. Выбирайте удобный вам шаблон из растущего списка — Core, Sample или Learning для 2D, 3D, VR, AR, мобильных игр, микроигр и других приложений.
Организовывайте работу и сотрудничество
Храните все проекты в едином безопасном месте. Unity Hub упрощает управление, обновление и запуск проектов как для сотрудников студий, так и для независимых разработчиков.
Загружайте и управляйте установленными версиями
Загрузите и установите редактор Unity в версии LTS (выпуск с долгосрочной поддержкой) или Tech Stream (предварительный выпуск) с помощью Unity Hub. Устанавливайте любые итерации и запускайте проекты в разных версиях для максимально эффективного использования платформы.
Продолжайте обучение
Настраивайте траекторию обучения по своему усмотрению. Изучайте материалы и статьи по интересующим вас темам. Зарабатывайте значки, формируйте навыки и развивайтесь в роли разработчика Unity.
Присоединяйтесь к сообществу
Пользуйтесь ресурсами и следите за деятельностью других разработчиков в Unity. Обсуждайте проблемы и решения с коллегами на форуме, пользуйтесь онлайн-поддержкой, читайте статьи в блоге и следите за новостями.
Installing the Unity Hub
The Unity Hub is a management tool that you can use to manage all of your Unity Projects and installations. Use the Hub to manage multiple installations of the Unity Editor along with their associated components, create new Projects, and open existing Projects.
To install the Unity Hub for Windows, macOS, and Linux visit Download Unity on the Unity website.
Unity officially supports the following Linux distributions:
Note: If Unity Hub fails to launch while you are using Linux, you might need to give UnityHub.AppImage executable permissions. To do this:
To install and use the Unity Editor, you must have a Unity Developer Network (UDN) account. If you already have an account, sign in, choose your licenses type, and proceed to the Installing the Unity Editor section.
If you do not have an account, follow the prompts to create one. You can choose to create a Unity ID or use one of the social sign-ins. For more information on accounts and subscriptions, see Unity Organizations.
Installing the Unity Editor
To install the Editor:
Click the Installs tab. The default install locations are:
Note: If you want to change the default installation location, follow these steps:
In the Editor Folder Location dialog box, enter the new installation location and click Done.
Click the Add button and select a specific version of the Editor.
Hub install screen
Click the Next button and select the modules you want to install with the Editor. If you don’t install a component now, you can add it later if you need to. When you’ve selected all the modules you need, click Done.
Modules install
If you are installing multiple Editor versions, the first installation starts as soon as the download is complete. Other selected versions download simultaneously and queue to start when the current installation finishes.
The Hub displays the installation location of each Editor under the corresponding version label.
To add modules to an Editor, locate its files, or uninstall it, click the three dots next to that Editor version.
Modifying an existing Editor install
Adding existing instances of the Editor to the Hub
You can add instances of the Editor to the Hub that you installed outside of the Hub.
Click the Installs tab.
Click the Locate button to find existing installations of the Editor.
In the file dialog, navigate to the location of the Editor installation and select the Unity executable. On MacOS this is Unity.app. On Windows this is Unity.exe.
On Windows, the typical location of the Unity.exe is:
On macOS, the typical location of the Unity.app is:
On Linux, the typical location of the Unity executable file is:
Click the Select Editor button.
To remove the Editor from the Hub, click the three dots next to the Editor version. Removing an Editor that you added in this manner does not uninstall it or modify it in any way.
Troubleshooting for Linux
On CentOS, you might need to install the mesa-libGLU dependency. Use:
Support for Editor versions prior to 2017.1
Sign-in status is not shared for pre–2017.1 versions of the Editor opened through the Hub. Performing tasks such as Manage License, Open Project, Create Project, and Sign in opens the Unity Launcher instead of the Hub.
If you attempt to use the Unity Hub to open an Editor version 5 or earlier and you do not have an appropriate license file, the Editor will hang on the splash screen.
To avoid this issue, run the Editor directly, external to the Unity Hub, and the Editor will load correctly even if the license file is not detected.
Using the Unity Installer to install the Unity Editor
The Unity installer is a small executable program (approximately 1 MB in size) that lets you select which components of the Unity Editor you want to download and install.
To install previous versions of the Unity Editor using the Installer, visit the Unity download archive. The archive page provides Unity Installer download links for all released versions of the Editor.
For additional information on installing the Editor using the Installer, see the 2018.3 version of the Unity Manual.
Installing the Unity Hub
The Unity Hub is a management tool that you can use to manage all of your Unity Projects and installations. Use the Hub to manage multiple installations of the Unity Editor along with their associated components, create new Projects, and open existing Projects.
To install the Unity Hub for Windows, macOS, and Linux visit Download Unity on the Unity website.
Unity officially supports the following Linux distributions:
Note: If Unity Hub fails to launch while you are using Linux, you might need to give UnityHub.AppImage executable permissions. To do this:
To install and use the Unity Editor, you must have a Unity Developer Network (UDN) account. If you already have an account, sign in, choose your licenses type, and proceed to the Installing the Unity Editor section.
If you do not have an account, follow the prompts to create one. You can choose to create a Unity ID or use one of the social sign-ins. For more information on accounts and subscriptions, see Unity Organizations.
Installing the Unity Editor
To install the Editor:
Click the Installs tab. The default install locations are:
Note: If you want to change the default installation location, follow these steps:
In the Editor Folder Location dialog box, enter the new installation location and click Done.
Click the Add button and select a specific version of the Editor.
Hub install screen
Click the Next button and select the modules you want to install with the Editor. If you don’t install a component now, you can add it later if you need to. When you’ve selected all the modules you need, click Done.
Modules install
If you are installing multiple Editor versions, the first installation starts as soon as the download is complete. Other selected versions download simultaneously and queue to start when the current installation finishes.
The Hub displays the installation location of each Editor under the corresponding version label.
To add modules to an Editor, locate its files, or uninstall it, click the three dots next to that Editor version.
Modifying an existing Editor install
Adding existing instances of the Editor to the Hub
You can add instances of the Editor to the Hub that you installed outside of the Hub.
Click the Installs tab.
Click the Locate button to find existing installations of the Editor.
In the file dialog, navigate to the location of the Editor installation and select the Unity executable. On MacOS this is Unity.app. On Windows this is Unity.exe.
On Windows, the typical location of the Unity.exe is:
On macOS, the typical location of the Unity.app is:
On Linux, the typical location of the Unity executable file is:
Click the Select Editor button.
To remove the Editor from the Hub, click the three dots next to the Editor version. Removing an Editor that you added in this manner does not uninstall it or modify it in any way.
Troubleshooting for Linux
On CentOS, you might need to install the mesa-libGLU dependency. Use:
Support for Editor versions prior to 2017.1
Sign-in status is not shared for pre–2017.1 versions of the Editor opened through the Hub. Performing tasks such as Manage License, Open Project, Create Project, and Sign in opens the Unity Launcher instead of the Hub.
If you attempt to use the Unity Hub to open an Editor version 5 or earlier and you do not have an appropriate license file, the Editor will hang on the splash screen.
To avoid this issue, run the Editor directly, external to the Unity Hub, and the Editor will load correctly even if the license file is not detected.
Using the Unity Installer to install the Unity Editor
The Unity installer is a small executable program (approximately 1 MB in size) that lets you select which components of the Unity Editor you want to download and install.
To install previous versions of the Unity Editor using the Installer, visit the Unity download archive. The archive page provides Unity Installer download links for all released versions of the Editor.
For additional information on installing the Editor using the Installer, see the 2018.3 version of the Unity Manual.
Раскройте свои творческие способности
Загрузите самую популярную в мире платформу разработки для создания многоплатформенных 2D- и 3D-игр и интерактивного контента.
Три этапа разработки на Unity
1. Загрузите Unity Hub
Follow the instructions onscreen for guidance through the installation process and setup.
2. Выберите версию Unity
Install the latest version of Unity, an older release, or a beta featuring the latest in-development features.
3. Создайте проект
Творите с чистого листа или выберите шаблон для ускоренной разработки проекта. Смотрите обучающие ролики различных уровней, чтобы без проблем воплотить свои идеи в жизнь.
ОС:
Windows 7 SP1+, 8, 10, только 64-разрядные версии; Mac OS X 10.12+; Ubuntu 16.04, 18.04; CentOS 7.
графический процессор:
Видеокарта с поддержкой DX10 (версия шейдеров 4.0).
Unity Hub позволяет управлять установленными версиями редактора Unity, создавать новые проекты и использовать уже готовые.
Упростите себе работу
Unity Hub включает увлекательные траектории обучения, которые помогут новичкам влиться в творческий процесс.
Выберите микроигру
Ознакомьтесь с нашими микроиграми: LEGO®, «Картинг», «Платформер» или «Шутер от первого лица». Эти шаблоны помогут вам с легкостью настроить и опубликовать свою первую игру.
Настройте его с Creative Mods
Работайте над играми с задором и удовольствием. Решая небольшие головоломки, которые мы называем Creative Mods, вы сможете с легкостью реализовать свой уникальный стиль и идеи в игре.
Поделитесь готовой игрой
Демонстрируйте навыки и получайте быстрые отзывы. Всего несколько действий отделяют вас от публикации интерактивной версии вашей игры в браузере!
Releases
Browse and download the different releases available for Unity.
Tech Stream
The release for creators who value getting earlier access to new features in order to prepare for future projects. These versions are primarily recommended for the preproduction, discovery, and prototyping phases of development, but they can be used to get ready for the next LTS by enabling earlier feature adoption.
Long-Term Support (LTS)
The release for creators who value maximum stability and support for their next project. The LTS version rolls up the quality features and improvements made across the year into a single installation. This is our default release, and is recommended for creators who are about to lock in production on a specific version of Unity.
Prerelease technology
Get early access to our latest features, and help us improve quality by providing valuable feedback.
Installing Unity using the Hub
The Unity Hub is a management tool that allows you to manage all of your Unity projects and installations. Use the Hub to manage multiple installations of the Unity Editor along with their associated components, create new Projects, and open existing Projects.
Installing the Unity Hub
To install the Unity Hub, visit Download Unity Personal on the Unity website,
To install and use the Unity Editor, you must have a Unity Developer Network (UDN) account. If you already have an account, sign in and proceed to the Installing the Unity Editor section.
If you do not have an account, follow the prompts to create one. You can choose to create a Unity ID, or use one of the social sign-ins. For more information on accounts and subscriptions, see Unity Organizations.
Installing the Unity Editor
To install the Editor:
Click the Installs tab. The default install locations are:
In the Editor Folder Location dialog box, enter the new installation location and click Done.
Click Official Releases for released versions of the Editor, or Beta Releases for the latest Beta release of the Editor.
Click the Download button of the Editor version you want to install. This opens a dialog box called Add components to your install.
In the Add components to your install dialog box, select the components you want to install with the Editor, and click Done. If you don’t install a component now, you can add it later if you need to.
If you are installing multiple Editor versions, the first installation starts as soon as the download is complete. Other selected versions download simultaneously and queue to start when the current installation finishes.
The Hub displays the installation location of each Editor under the corresponding version label.
To set it an Editor version as your preferred version, add components to it, or uninstall it, click the three dots next to that Editor version.
If you remove or uninstall the preferred Editor version, another installed Editor version becomes the preferred version.
Adding existing instances of the Editor to the Hub
You can add instances of the Editor to the Hub that you installed outside of the Hub.
On macOS, the path is typically:
On Windows, the path is typically:
To set the Editor as the preferred version, or to remove the Editor from the Hub, click the three dots next to the Editor version.
Removing an Editor that you added in this manner does not uninstall it or modify it in anyway.
Support for Editor versions prior to 2017.1
Sign in status is not shared for pre–2017.1 versions of the Editor opened through the Hub. Performing tasks such as Manage License, Open Project, Create Project, and Sign in opens the Unity Launcher instead of the Hub.
If you attempt to use the Unity Hub to open an Editor version 5 or earlier and you do not have an appropriate license file, the Editor will hang on the splash screen.
To avoid this issue, run the Editor directly, external to the Unity Hub, and the Editor will load correctly even if the license file is not detected.
2018–06–12 Page published with editorial review